Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Evelynn
Victory
Ranked Solo/Duo · 157 days ago
14 / 7 / 9
K / D / A
42.6%
Kill participation
1,306.6
Damage / min
17,046g
472.2 gold / min
25
10 placed · 3 cleared
214
5.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLo Siento#TR01
Anivia · Top
5 / 9 / 5
25.6% KP
18,513
12.2% share
12,135g
221 CS · 6.1/m
KyriaHames#411
Diana · Jungle
9 / 8 / 12
53.8% KP
39,595
26.1% share
17,315g
288 CS · 8/m
RAB ÖLDÜREN#1337
Zed · Mid
8 / 13 / 9
43.6% KP
28,381
18.7% share
14,065g
170 CS · 4.7/m
Sten#1716
Xayah · ADC
8 / 12 / 4
30.8% KP
29,188
19.2% share
18,710g
323 CS · 8.9/m
BASIMAKİNESİ#0010
Senna · Support
9 / 12 / 18
69.2% KP
36,254
23.9% share
15,370g
69 CS · 1.9/m
Red side
Victorykino der toten#969
Garen · Top
12 / 11 / 4
29.6% KP
35,501
18.8% share
15,763g
207 CS · 5.7/m
mxch1n3#1790
Evelynn · Jungle
14 / 7 / 9
42.6% KP
47,168
25% share
17,046g
214 CS · 5.9/m
Akane Kurokawa#empty
LeBlanc · Mid
15 / 3 / 4
35.2% KP
37,726
20% share
17,287g
258 CS · 7.1/m
Janoru#6065
Smolder · ADC
11 / 12 / 13
44.4% KP
56,464
30% share
17,586g
249 CS · 6.9/m
Ariermort#IVERN
Janna · Support
2 / 6 / 25
50% KP
11,506
6.1% share
12,406g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
