Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Evelynn
Defeat
Ranked Solo/Duo · 157 days ago
9 / 2 / 9
K / D / A
64.3%
Kill participation
924.7
Damage / min
15,338g
407.2 gold / min
41
12 placed · 3 cleared
216
5.7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWetzy#3158
Darius · Top
18 / 4 / 8
59.1% KP
56,838
31.8% share
17,171g
267 CS · 7.1/m
meiyo#fuyu
Ivern · Jungle
2 / 7 / 29
70.5% KP
16,485
9.2% share
13,146g
174 CS · 4.6/m
delirium tremens#grind
Xerath · Mid
9 / 2 / 17
59.1% KP
44,388
24.8% share
13,707g
232 CS · 6.2/m
tsujigiri#aura
Draven · ADC
14 / 12 / 8
50% KP
48,796
27.3% share
21,451g
264 CS · 7/m
112263632211#xxx
Milio · Support
1 / 3 / 34
79.5% KP
12,381
6.9% share
11,351g
24 CS · 0.6/m
Red side
DefeatYoruldum#asd
Jax · Top
2 / 11 / 4
21.4% KP
20,990
17.4% share
11,176g
216 CS · 5.7/m
mxch1n3#1790
Evelynn · Jungle
9 / 2 / 9
64.3% KP
34,830
28.8% share
15,338g
216 CS · 5.7/m
Giorno Giovanna#Dıo
Yasuo · Mid
7 / 7 / 4
39.3% KP
26,253
21.7% share
15,031g
285 CS · 7.6/m
Hustrucha#001
Lucian · ADC
9 / 11 / 7
57.1% KP
32,363
26.8% share
19,373g
301 CS · 8/m
traktör bengü#kremm
Soraka · Support
1 / 13 / 20
75% KP
6,370
5.3% share
10,452g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
