Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 157 days ago
10 / 8 / 1
K / D / A
55%
Kill participation
1,040.7
Damage / min
16,291g
599.3 gold / min
30
9 placed · 3 cleared
258
9.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpin To Win#QGS
Garen · Top
10 / 6 / 4
46.7% KP
15,693
20.3% share
13,523g
210 CS · 7.7/m
Gusta#Toji
Diana · Jungle
9 / 2 / 11
66.7% KP
24,063
31.1% share
14,303g
204 CS · 7.5/m
FelinaDesu#TR1
Ahri · Mid
4 / 2 / 8
40% KP
15,599
20.2% share
12,667g
267 CS · 9.8/m
Sarhi#MV3
Jinx · ADC
7 / 4 / 9
53.3% KP
13,830
17.9% share
14,016g
213 CS · 7.8/m
Kaynana Hoplatan#1312
Blitzcrank · Support
0 / 6 / 19
63.3% KP
8,148
10.5% share
8,079g
28 CS · 1/m
Red side
DefeatDmertens#Brian
Quinn · Top
4 / 8 / 3
35% KP
13,917
19.1% share
9,783g
192 CS · 7.1/m
MassiveLemon#7777
Bel'Veth · Jungle
1 / 3 / 5
30% KP
6,365
8.7% share
9,826g
210 CS · 7.7/m
Cajoin#TR1
Lissandra · Mid
4 / 6 / 5
45% KP
18,605
25.6% share
10,038g
217 CS · 8/m
mxch1n3#1790
Vayne · ADC
10 / 8 / 1
55% KP
28,289
38.9% share
16,291g
258 CS · 9.5/m
I Love Candies#013
Lulu · Support
1 / 5 / 13
70% KP
5,595
7.7% share
7,814g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
