Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 157 days ago
9 / 6 / 10
K / D / A
44.2%
Kill participation
885.2
Damage / min
11,671g
428.6 gold / min
19
9 placed · 1 cleared
200
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAtreusfit#TR04
Garen · Top
5 / 13 / 5
32.3% KP
14,901
15.9% share
9,157g
128 CS · 4.7/m
metil#11111
Zed · Jungle
9 / 7 / 5
45.2% KP
23,544
25.2% share
14,461g
171 CS · 6.3/m
i pref blonde#salim
Twisted Fate · Mid
1 / 8 / 10
35.5% KP
11,811
12.6% share
10,066g
165 CS · 6.1/m
Dopamine#0021
Ezreal · ADC
14 / 8 / 6
64.5% KP
34,850
37.3% share
13,444g
159 CS · 5.8/m
old kayle1#monte
Yuumi · Support
2 / 7 / 19
67.7% KP
8,377
9% share
8,202g
14 CS · 0.5/m
Red side
VictoryHİRA KOD 1#3343
Gnar · Top
15 / 7 / 10
58.1% KP
31,843
28% share
15,734g
207 CS · 7.6/m
zanckrow4#TR1
Ambessa · Jungle
17 / 3 / 9
60.5% KP
33,216
29.2% share
15,748g
198 CS · 7.3/m
mxch1n3#1790
Syndra · Mid
9 / 6 / 10
44.2% KP
24,106
21.2% share
11,671g
200 CS · 7.3/m
cannabis abuser#1134
Ashe · ADC
1 / 7 / 12
30.2% KP
10,444
9.2% share
8,998g
122 CS · 4.5/m
Jericho#null
Bard · Support
1 / 8 / 23
55.8% KP
14,041
12.4% share
8,932g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
