Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 157 days ago
5 / 6 / 1
K / D / A
42.9%
Kill participation
642.1
Damage / min
10,032g
434.9 gold / min
19
8 placed · 1 cleared
173
7.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJUGKING#4x4d
Akali · Top
8 / 2 / 4
32.4% KP
20,286
22.1% share
9,939g
163 CS · 7.1/m
Onsra#0104
Naafiri · Jungle
17 / 3 / 6
62.2% KP
26,407
28.8% share
14,964g
195 CS · 8.5/m
pandikatak#TR122
Irelia · Mid
2 / 3 / 4
16.2% KP
11,490
12.5% share
9,629g
206 CS · 8.9/m
aspect#lowke
Aphelios · ADC
9 / 4 / 7
43.2% KP
25,139
27.4% share
14,347g
193 CS · 8.4/m
Bahtsız#WTF
Rell · Support
1 / 2 / 20
56.8% KP
8,491
9.2% share
8,103g
30 CS · 1.3/m
Red side
Defeatmxch1n3#1790
Vayne · Top
5 / 6 / 1
42.9% KP
14,812
24.4% share
10,032g
173 CS · 7.5/m
tsujigiri#aura
Kha'Zix · Jungle
3 / 6 / 4
50% KP
12,277
20.2% share
9,020g
139 CS · 6/m
Hold The Mid#3113
Aurelion Sol · Mid
1 / 9 / 3
28.6% KP
10,696
17.6% share
8,231g
180 CS · 7.8/m
tuvalethortumu06#ata
Smolder · ADC
4 / 8 / 3
50% KP
16,905
27.9% share
9,815g
194 CS · 8.4/m
peygambard0#bardo
Lulu · Support
1 / 8 / 7
57.1% KP
5,996
9.9% share
6,416g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
