Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 156 days ago
10 / 5 / 4
K / D / A
73.7%
Kill participation
1,780.8
Damage / min
16,978g
579.5 gold / min
22
9 placed · 4 cleared
248
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSilentRustle#001
Varus · Top
3 / 10 / 3
31.6% KP
28,120
23.3% share
9,367g
160 CS · 5.5/m
MarallamiyAo#TR1
Viego · Jungle
4 / 10 / 5
47.4% KP
13,041
10.8% share
10,618g
188 CS · 6.4/m
Arwen#Rings
Galio · Mid
2 / 3 / 6
42.1% KP
19,730
16.4% share
9,148g
199 CS · 6.8/m
mxch1n3#1790
Kai'Sa · ADC
10 / 5 / 4
73.7% KP
52,176
43.3% share
16,978g
248 CS · 8.5/m
N4YN STEFAN N4YN#TR1
Rakan · Support
0 / 9 / 10
52.6% KP
7,564
6.3% share
6,978g
22 CS · 0.8/m
Red side
Victorydream chaser#clx1a
Akali · Top
14 / 5 / 7
56.8% KP
28,199
24.2% share
12,716g
173 CS · 5.9/m
mypleasurex#TR1
Dr. Mundo · Jungle
5 / 4 / 14
51.4% KP
21,520
18.4% share
12,332g
220 CS · 7.5/m
Kanderson#5467
Zed · Mid
8 / 5 / 6
37.8% KP
24,676
21.2% share
15,441g
233 CS · 8/m
leto#www
Jhin · ADC
8 / 5 / 12
54.1% KP
31,422
26.9% share
12,741g
200 CS · 6.8/m
HESAP BULUNAMADI#AKU
Zilean · Support
2 / 0 / 25
73% KP
10,828
9.3% share
9,583g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
