Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 156 days ago
7 / 2 / 6
K / D / A
43.3%
Kill participation
1,048
Damage / min
13,491g
522.6 gold / min
18
8 placed · 0 cleared
268
10.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSten#1716
Gragas · Top
5 / 7 / 6
34.4% KP
18,082
22.1% share
10,060g
152 CS · 5.9/m
jjeiz#nil
Lee Sin · Jungle
7 / 6 / 9
50% KP
18,125
22.1% share
11,264g
175 CS · 6.8/m
Rxiaer#012
Sylas · Mid
10 / 6 / 5
46.9% KP
21,519
26.3% share
11,096g
190 CS · 7.4/m
Ascen#Evy
Jhin · ADC
3 / 4 / 6
28.1% KP
9,089
11.1% share
10,621g
176 CS · 6.8/m
Pykeopath#payk
Pyke · Support
7 / 7 / 11
56.3% KP
15,158
18.5% share
8,434g
24 CS · 0.9/m
Red side
Victoryghost girl#659
Vayne · Top
3 / 9 / 6
30% KP
23,447
20.6% share
10,194g
160 CS · 6.2/m
mxch1n3#1790
Karthus · Jungle
7 / 2 / 6
43.3% KP
27,055
23.7% share
13,491g
268 CS · 10.4/m
MIDMIDMIDMID#2049
Cassiopeia · Mid
0 / 13 / 6
20% KP
13,847
12.1% share
7,614g
145 CS · 5.6/m
Darkmol#1313
Yasuo · ADC
10 / 3 / 4
46.7% KP
21,892
19.2% share
15,919g
252 CS · 9.8/m
Etlnss#ETL
Elise · Support
10 / 5 / 10
66.7% KP
27,769
24.4% share
11,906g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
