Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 156 days ago
6 / 5 / 10
K / D / A
51.6%
Kill participation
1,084.2
Damage / min
14,676g
465.2 gold / min
37
12 placed · 4 cleared
267
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheOrder#EN3S
Akali · Top
9 / 7 / 3
57.1% KP
25,956
26.3% share
13,000g
242 CS · 7.7/m
lil uzi vertigo#ゼイネプ
Viego · Jungle
8 / 8 / 5
61.9% KP
15,991
16.2% share
13,778g
206 CS · 6.5/m
Cajoin#TR1
Malzahar · Mid
3 / 5 / 8
52.4% KP
25,501
25.8% share
10,822g
196 CS · 6.2/m
LS Cihan#TR1
Jinx · ADC
1 / 7 / 5
28.6% KP
22,133
22.4% share
11,454g
273 CS · 8.7/m
joji#XDD
Nami · Support
0 / 4 / 14
66.7% KP
9,088
9.2% share
8,036g
39 CS · 1.2/m
Red side
Victorykadınsevdalısı#psy
Sett · Top
5 / 7 / 4
29% KP
23,680
20.4% share
13,895g
227 CS · 7.2/m
mxch1n3#1790
Karthus · Jungle
6 / 5 / 10
51.6% KP
34,206
29.4% share
14,676g
267 CS · 8.5/m
Londie#1v9
Talon · Mid
8 / 5 / 9
54.8% KP
24,981
21.5% share
15,462g
214 CS · 6.8/m
L9XDXDXDXXXD#XXX
Draven · ADC
12 / 1 / 4
51.6% KP
29,163
25.1% share
19,847g
300 CS · 9.5/m
GulumseCekiyorum#6282
Thresh · Support
0 / 3 / 9
29% KP
4,242
3.6% share
7,946g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
