Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 156 days ago
10 / 8 / 5
K / D / A
41.7%
Kill participation
889.2
Damage / min
17,324g
559.4 gold / min
20
11 placed · 1 cleared
289
9.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryникотин#слава
Malphite · Top
5 / 9 / 10
30.6% KP
20,669
13.9% share
11,335g
127 CS · 4.1/m
Subzerø#øne
Kindred · Jungle
20 / 8 / 8
57.1% KP
50,702
34.2% share
21,797g
282 CS · 9.1/m
Caerim#3274
Darius · Mid
18 / 6 / 5
46.9% KP
30,064
20.3% share
17,197g
245 CS · 7.9/m
From#308
Ezreal · ADC
3 / 5 / 12
30.6% KP
24,471
16.5% share
14,447g
240 CS · 7.8/m
onurproking#NPC
Neeko · Support
3 / 8 / 20
46.9% KP
22,478
15.1% share
11,313g
55 CS · 1.8/m
Red side
Defeatジェットとクナイ#JETT
Warwick · Top
7 / 14 / 7
38.9% KP
30,255
25% share
13,001g
200 CS · 6.5/m
lil uzi vertigo#ゼイネプ
Kha'Zix · Jungle
6 / 8 / 8
38.9% KP
23,013
19% share
14,901g
185 CS · 6/m
Chasing Starz#666
Sylas · Mid
7 / 11 / 11
50% KP
27,516
22.7% share
12,793g
190 CS · 6.1/m
mxch1n3#1790
Kai'Sa · ADC
10 / 8 / 5
41.7% KP
27,536
22.7% share
17,324g
289 CS · 9.3/m
Pykeopath#payk
Pyke · Support
6 / 8 / 13
52.8% KP
12,817
10.6% share
11,372g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
