Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 155 days ago
5 / 3 / 3
K / D / A
47.1%
Kill participation
654.2
Damage / min
14,283g
496.8 gold / min
31
9 placed · 6 cleared
305
10.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat911#ceri
Olaf · Top
4 / 11 / 1
29.4% KP
24,446
29.3% share
12,166g
225 CS · 7.8/m
Neuhndack#7171
Qiyana · Jungle
2 / 10 / 1
17.6% KP
13,146
15.8% share
10,923g
182 CS · 6.3/m
171513#nehir
Akali · Mid
5 / 9 / 0
29.4% KP
19,372
23.2% share
9,954g
169 CS · 5.9/m
mxch1n3#1790
Kalista · ADC
5 / 3 / 3
47.1% KP
18,808
22.6% share
14,283g
305 CS · 10.6/m
bxues#TR1
Pyke · Support
1 / 7 / 6
41.2% KP
7,552
9.1% share
8,361g
33 CS · 1.1/m
Red side
Victoryvillana#TR1
Gragas · Top
7 / 3 / 10
42.5% KP
29,046
27.2% share
12,839g
217 CS · 7.5/m
CrawL4fun#TR1
Sylas · Jungle
21 / 1 / 6
67.5% KP
34,490
32.3% share
17,682g
256 CS · 8.9/m
HELLO PETER#TR1
Vex · Mid
5 / 6 / 5
25% KP
21,580
20.2% share
12,010g
257 CS · 8.9/m
SONMENZİL#TR1
Jhin · ADC
4 / 4 / 11
37.5% KP
12,042
11.3% share
11,474g
194 CS · 6.7/m
Cesax0#1506
Rakan · Support
3 / 3 / 20
57.5% KP
9,604
9% share
9,964g
61 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
