Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 155 days ago
8 / 1 / 6
K / D / A
50%
Kill participation
958.9
Damage / min
15,655g
605.2 gold / min
12
8 placed · 1 cleared
263
10.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnglish Opening#shen
Shen · Top
4 / 0 / 9
54.2% KP
10,642
13.5% share
9,624g
186 CS · 7.2/m
lemby#TR1
Jarvan IV · Jungle
6 / 7 / 13
79.2% KP
21,479
27.2% share
11,404g
174 CS · 6.7/m
Rawque#king
Akshan · Mid
8 / 9 / 5
54.2% KP
19,120
24.3% share
10,791g
170 CS · 6.6/m
Gusta#Toji
Brand · ADC
4 / 7 / 6
41.7% KP
17,882
22.7% share
9,371g
168 CS · 6.5/m
tt kvkainenjoyer#kvk
Bard · Support
2 / 5 / 15
70.8% KP
9,707
12.3% share
7,502g
21 CS · 0.8/m
Red side
Victoryalduin#0101
Sett · Top
3 / 4 / 3
21.4% KP
11,777
14.2% share
10,161g
188 CS · 7.3/m
ßezirci#YTube
Viego · Jungle
9 / 10 / 3
42.9% KP
12,644
15.2% share
12,602g
189 CS · 7.3/m
Alex Mercer#1v9
Malphite · Mid
6 / 6 / 5
39.3% KP
23,900
28.8% share
11,504g
194 CS · 7.5/m
mxch1n3#1790
Ezreal · ADC
8 / 1 / 6
50% KP
24,803
29.9% share
15,655g
263 CS · 10.2/m
botanavagetta#TR1
Karma · Support
2 / 4 / 13
53.6% KP
9,800
11.8% share
8,809g
48 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
