Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 155 days ago
7 / 3 / 6
K / D / A
28.3%
Kill participation
1,037.6
Damage / min
11,306g
490.1 gold / min
13
9 placed · 1 cleared
234
10.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygrimmjow#vampr
Vayne · Top
2 / 6 / 2
8.7% KP
5,349
5.7% share
7,483g
115 CS · 5/m
nylish#666
Graves · Jungle
29 / 3 / 4
71.7% KP
45,944
49.1% share
20,321g
239 CS · 10.4/m
mxch1n3#1790
Syndra · Mid
7 / 3 / 6
28.3% KP
23,935
25.6% share
11,306g
234 CS · 10.1/m
MuhakemeYeteneği#TR1
Jhin · ADC
5 / 5 / 6
23.9% KP
12,523
13.4% share
11,462g
192 CS · 8.3/m
Hustrucha#001
Karma · Support
3 / 2 / 21
52.2% KP
5,741
6.1% share
9,016g
23 CS · 1/m
Red side
DefeatDiass#Aks
Malphite · Top
5 / 6 / 2
36.8% KP
11,198
16.7% share
8,425g
149 CS · 6.5/m
не могу спать#NWSZN
Karthus · Jungle
5 / 10 / 1
31.6% KP
15,927
23.8% share
10,019g
162 CS · 7/m
Shadow Pulse#666
Smolder · Mid
0 / 9 / 5
26.3% KP
11,174
16.7% share
7,533g
154 CS · 6.7/m
Neksy#Berke
Caitlyn · ADC
3 / 9 / 4
36.8% KP
17,872
26.7% share
10,530g
180 CS · 7.8/m
Rhioni1#TR1
Sylas · Support
6 / 13 / 3
47.4% KP
10,696
16% share
10,239g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
