Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 155 days ago
9 / 5 / 5
K / D / A
66.7%
Kill participation
1,024.7
Damage / min
11,660g
540.6 gold / min
17
8 placed · 3 cleared
175
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmiyosi#907
Camille · Top
5 / 8 / 4
42.9% KP
13,410
20.8% share
7,609g
125 CS · 5.8/m
Shadow Pulse#666
Graves · Jungle
3 / 9 / 6
42.9% KP
11,446
17.8% share
7,596g
131 CS · 6.1/m
Alex Mercer#1v9
Kassadin · Mid
3 / 5 / 3
28.6% KP
10,778
16.7% share
8,347g
161 CS · 7.5/m
mxch1n3#1790
Xayah · ADC
9 / 5 / 5
66.7% KP
22,100
34.3% share
11,660g
175 CS · 8.1/m
Pykeopath#payk
Nautilus · Support
1 / 10 / 11
57.1% KP
6,620
10.3% share
5,882g
21 CS · 1/m
Red side
Victoryonurbabayakıyor#TR1
Olaf · Top
18 / 2 / 3
56.8% KP
34,354
36.8% share
16,448g
210 CS · 9.7/m
jjeiz#nil
Viego · Jungle
9 / 1 / 5
37.8% KP
10,209
10.9% share
11,542g
196 CS · 9.1/m
Cveps#2222
Viktor · Mid
9 / 2 / 4
35.1% KP
22,280
23.9% share
10,440g
179 CS · 8.3/m
LETHELLANGEL#十十十
Jinx · ADC
0 / 7 / 11
29.7% KP
13,109
14% share
8,509g
156 CS · 7.2/m
birinci#first
Sylas · Support
1 / 9 / 18
51.4% KP
13,379
14.3% share
7,749g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
