Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 155 days ago
10 / 2 / 14
K / D / A
63.2%
Kill participation
1,124.9
Damage / min
17,894g
589.6 gold / min
14
11 placed · 1 cleared
259
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDxmo#Bad
Aatrox · Top
1 / 10 / 9
27.8% KP
23,398
17.4% share
9,114g
166 CS · 5.5/m
FENADOLANDIRIYOM#zen
Hecarim · Jungle
6 / 4 / 14
55.6% KP
22,465
16.7% share
13,699g
249 CS · 8.2/m
redstar#000
Mel · Mid
20 / 6 / 2
61.1% KP
52,029
38.8% share
16,466g
248 CS · 8.2/m
emniyet müdürü#733
Lucian · ADC
8 / 8 / 6
38.9% KP
30,033
22.4% share
14,977g
242 CS · 8/m
mei#ninni
Milio · Support
1 / 10 / 21
61.1% KP
6,252
4.7% share
8,986g
29 CS · 1/m
Red side
Victoryblackpink fanı#TR1
Irelia · Top
8 / 8 / 5
34.2% KP
32,565
24.1% share
14,540g
236 CS · 7.8/m
阿塔托克#14S88
Warwick · Jungle
10 / 8 / 12
57.9% KP
26,791
19.8% share
12,945g
148 CS · 4.9/m
Nehir Sheni#muz
Ahri · Mid
7 / 7 / 9
42.1% KP
26,057
19.3% share
12,366g
173 CS · 5.7/m
mxch1n3#1790
Jinx · ADC
10 / 2 / 14
63.2% KP
34,142
25.3% share
17,894g
259 CS · 8.5/m
Nazo#TR3
Seraphine · Support
3 / 11 / 16
50% KP
15,429
11.4% share
10,247g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
