Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 155 days ago
3 / 6 / 5
K / D / A
61.5%
Kill participation
577.7
Damage / min
9,474g
440.3 gold / min
16
8 placed · 0 cleared
197
9.2 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylionclawzz#123
Darius · Top
7 / 2 / 1
27.6% KP
15,882
22.6% share
9,269g
115 CS · 5.3/m
AD1GE#AD1GE
Qiyana · Jungle
5 / 3 / 5
34.5% KP
10,757
15.3% share
10,325g
186 CS · 8.6/m
John Gillman#REAL
Yasuo · Mid
6 / 3 / 2
27.6% KP
15,508
22.1% share
10,041g
192 CS · 8.9/m
Behemoth#ƒoch
Caitlyn · ADC
9 / 2 / 6
51.7% KP
22,047
31.4% share
12,959g
179 CS · 8.3/m
Dominus Sanctus#TR1
Bard · Support
2 / 3 / 12
48.3% KP
6,109
8.7% share
8,140g
22 CS · 1/m
Red side
DefeatMakineElçi#Robot
Jayce · Top
3 / 8 / 3
46.2% KP
13,190
29.8% share
6,980g
112 CS · 5.2/m
skibidi#12412
Ambessa · Jungle
2 / 5 / 0
15.4% KP
3,574
8.1% share
6,784g
112 CS · 5.2/m
v2kleesd#SESH
Veigar · Mid
0 / 3 / 3
23.1% KP
4,771
10.8% share
5,651g
121 CS · 5.6/m
mxch1n3#1790
Jinx · ADC
3 / 6 / 5
61.5% KP
12,430
28% share
9,474g
197 CS · 9.2/m
Barricade#911
Rek'Sai · Support
5 / 7 / 3
61.5% KP
10,363
23.4% share
7,298g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
