Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 154 days ago
13 / 2 / 13
K / D / A
72.2%
Kill participation
1,070.6
Damage / min
24,748g
672.5 gold / min
43
13 placed · 16 cleared
418
11.4 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWPF Zerobaca#TR1
Cho'Gath · Top
9 / 7 / 16
69.4% KP
25,552
21.3% share
13,946g
186 CS · 5.1/m
Prince of League#TR34
Evelynn · Jungle
5 / 10 / 10
41.7% KP
17,714
14.7% share
12,958g
202 CS · 5.5/m
decousheº#ªªªªª
Qiyana · Mid
9 / 17 / 6
41.7% KP
33,426
27.8% share
14,526g
186 CS · 5.1/m
mxch1n3#1790
Jinx · ADC
13 / 2 / 13
72.2% KP
39,398
32.8% share
24,748g
418 CS · 11.4/m
erkek yiyici#xxx
Lulu · Support
0 / 4 / 23
63.9% KP
4,083
3.4% share
9,875g
44 CS · 1.2/m
Red side
VictoryTheEmperorAzazil#TR24
Irelia · Top
7 / 11 / 6
32.5% KP
22,475
13.7% share
15,257g
293 CS · 8/m
sirtual769435914#srtl
Rengar · Jungle
21 / 5 / 3
60% KP
48,100
29.4% share
19,262g
279 CS · 7.6/m
bl00d#moon
Yasuo · Mid
3 / 11 / 10
32.5% KP
25,851
15.8% share
13,641g
242 CS · 6.6/m
XerScript#scxer
Xerath · ADC
8 / 4 / 11
47.5% KP
56,858
34.7% share
19,034g
298 CS · 8.1/m
Tori#toti
Nami · Support
1 / 5 / 22
57.5% KP
10,382
6.3% share
10,735g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
