Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 154 days ago
15 / 1 / 14
K / D / A
72.5%
Kill participation
1,695.4
Damage / min
18,720g
702.4 gold / min
15
8 placed · 2 cleared
286
10.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykadınsevdalısı#psy
Varus · Top
6 / 3 / 6
30% KP
15,345
14.1% share
13,239g
227 CS · 8.5/m
snap out of it#204
Vi · Jungle
9 / 2 / 6
37.5% KP
16,867
15.5% share
12,745g
208 CS · 7.8/m
Cveps#2222
Ahri · Mid
8 / 2 / 13
52.5% KP
21,231
19.5% share
11,132g
219 CS · 8.2/m
mxch1n3#1790
Ezreal · ADC
15 / 1 / 14
72.5% KP
45,183
41.4% share
18,720g
286 CS · 10.7/m
Godfrey#GDKNG
Nautilus · Support
2 / 4 / 21
57.5% KP
10,525
9.6% share
9,336g
40 CS · 1.5/m
Red side
DefeatBoun Cmpe#999
Fiora · Top
4 / 9 / 2
50% KP
16,443
23.5% share
11,380g
208 CS · 7.8/m
Tujue#1370
Rek'Sai · Jungle
2 / 7 / 4
50% KP
10,076
14.4% share
8,851g
137 CS · 5.1/m
tansu ciller#otan4
Mel · Mid
5 / 5 / 3
66.7% KP
28,218
40.3% share
13,018g
251 CS · 9.4/m
outta my head#333
Lucian · ADC
0 / 9 / 4
33.3% KP
10,569
15.1% share
9,196g
183 CS · 6.9/m
Kinthsa#6821
Yuumi · Support
1 / 10 / 4
41.7% KP
4,765
6.8% share
6,116g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
