Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 154 days ago
6 / 11 / 12
K / D / A
51.4%
Kill participation
1,054.4
Damage / min
13,000g
419.4 gold / min
16
9 placed · 2 cleared
205
6.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGodfrey#GDKNG
Mordekaiser · Top
13 / 6 / 7
57.1% KP
41,668
30.5% share
15,684g
248 CS · 8/m
Aang#aus
Kindred · Jungle
4 / 10 / 6
28.6% KP
15,800
11.6% share
11,384g
203 CS · 6.5/m
JP JaypL#TR1
Akshan · Mid
11 / 8 / 6
48.6% KP
33,892
24.8% share
14,213g
190 CS · 6.1/m
mxch1n3#1790
Ezreal · ADC
6 / 11 / 12
51.4% KP
32,687
23.9% share
13,000g
205 CS · 6.6/m
koi no yokan#1337
Thresh · Support
1 / 9 / 20
60% KP
12,460
9.1% share
8,626g
22 CS · 0.7/m
Red side
VictoryEnglish Opening#shen
Karma · Top
3 / 2 / 17
45.5% KP
19,479
14.4% share
10,676g
166 CS · 5.4/m
Marrok#3016
Briar · Jungle
16 / 5 / 10
59.1% KP
43,554
32.1% share
16,699g
196 CS · 6.3/m
CARPATHIAN EVIL#1337
Yasuo · Mid
4 / 9 / 6
22.7% KP
19,899
14.7% share
12,353g
242 CS · 7.8/m
Memur 1#GMO
Samira · ADC
18 / 8 / 6
54.5% KP
40,342
29.7% share
19,230g
237 CS · 7.6/m
Alexinho#TR1
Braum · Support
3 / 11 / 21
54.5% KP
12,416
9.2% share
10,071g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
