Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 154 days ago
9 / 3 / 9
K / D / A
56.3%
Kill participation
1,011.4
Damage / min
12,846g
534.1 gold / min
19
11 placed · 2 cleared
241
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaerim#3274
Darius · Top
3 / 8 / 0
23.1% KP
8,131
16.9% share
8,368g
190 CS · 7.9/m
OTOTEIST#TAG
Hecarim · Jungle
1 / 6 / 5
46.2% KP
11,001
22.8% share
9,308g
189 CS · 7.9/m
castiel#162
Ekko · Mid
7 / 6 / 1
61.5% KP
15,485
32.1% share
10,828g
200 CS · 8.3/m
Diacilixton#TR1
Jinx · ADC
1 / 6 / 1
15.4% KP
8,733
18.1% share
9,149g
217 CS · 9/m
Sir Integra#9999
Lulu · Support
1 / 6 / 5
46.2% KP
4,863
10.1% share
6,756g
21 CS · 0.9/m
Red side
Victoryultraultimate#TR100
Malphite · Top
9 / 1 / 2
34.4% KP
19,553
22.4% share
11,259g
191 CS · 7.9/m
toji#yuute
Jarvan IV · Jungle
11 / 3 / 16
84.4% KP
27,495
31.5% share
13,861g
204 CS · 8.5/m
mxch1n3#1790
Syndra · Mid
9 / 3 / 9
56.3% KP
24,325
27.9% share
12,846g
241 CS · 10/m
Evellie#TR1
Smolder · ADC
1 / 2 / 2
9.4% KP
9,275
10.6% share
9,570g
208 CS · 8.6/m
Saerosai#JIGA
Janna · Support
2 / 4 / 17
59.4% KP
6,693
7.7% share
7,635g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
