Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 153 days ago
3 / 1 / 15
K / D / A
54.5%
Kill participation
870
Damage / min
13,978g
558 gold / min
10
7 placed · 1 cleared
242
9.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrowe#TR1
Jax · Top
8 / 2 / 9
51.5% KP
16,265
19.7% share
12,591g
202 CS · 8.1/m
653#sou
Master Yi · Jungle
18 / 4 / 3
63.6% KP
22,790
27.6% share
15,439g
178 CS · 7.1/m
S U W U K#CHILL
Twisted Fate · Mid
2 / 4 / 12
42.4% KP
12,854
15.6% share
10,173g
176 CS · 7/m
mxch1n3#1790
Ezreal · ADC
3 / 1 / 15
54.5% KP
21,794
26.4% share
13,978g
242 CS · 9.7/m
Taalor hai#TR1
Leona · Support
2 / 4 / 19
63.6% KP
8,744
10.6% share
8,453g
24 CS · 1/m
Red side
DefeatKishou#5337
Olaf · Top
3 / 10 / 2
33.3% KP
15,207
19.4% share
9,240g
180 CS · 7.2/m
Yeşilçay#TR07
Graves · Jungle
3 / 8 / 10
86.7% KP
12,291
15.7% share
11,034g
201 CS · 8/m
MaLaTYaLı BeLa#44444
Xerath · Mid
5 / 4 / 8
86.7% KP
30,124
38.5% share
10,503g
229 CS · 9.1/m
survivors guilt#404
Kai'Sa · ADC
2 / 5 / 6
53.3% KP
10,272
13.1% share
7,965g
143 CS · 5.7/m
Morganthe#TR1
Sona · Support
2 / 6 / 11
86.7% KP
10,323
13.2% share
7,096g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
