Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 152 days ago
3 / 3 / 3
K / D / A
37.5%
Kill participation
743.6
Damage / min
11,525g
468.2 gold / min
8
6 placed · 0 cleared
217
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdondurmalı sufle#TR1
Kassadin · Top
1 / 7 / 1
12.5% KP
12,274
16.6% share
9,054g
170 CS · 6.9/m
döşemeci beg#0506
Talon · Jungle
4 / 7 / 4
50% KP
13,794
18.6% share
9,265g
160 CS · 6.5/m
Webtier#Web
Naafiri · Mid
7 / 10 / 1
50% KP
23,387
31.6% share
10,819g
154 CS · 6.3/m
mxch1n3#1790
Ezreal · ADC
3 / 3 / 3
37.5% KP
18,306
24.7% share
11,525g
217 CS · 8.8/m
Güzelsinnnnn#TR1
Leona · Support
1 / 7 / 4
31.3% KP
6,322
8.5% share
6,578g
33 CS · 1.3/m
Red side
VictorySlentÐeath#TR1
Vladimir · Top
7 / 2 / 10
50% KP
31,504
32.2% share
11,849g
224 CS · 9.1/m
Zenin Naoya#禪院直哉
Viego · Jungle
15 / 2 / 6
61.8% KP
23,248
23.7% share
15,190g
216 CS · 8.8/m
bury361#benz
Yasuo · Mid
6 / 5 / 7
38.2% KP
15,626
16% share
11,648g
210 CS · 8.5/m
kicktv Euryel#dlra
Ashe · ADC
5 / 5 / 13
52.9% KP
22,763
23.2% share
11,930g
186 CS · 7.6/m
i love fat girlz#fact
Milio · Support
1 / 2 / 22
67.6% KP
4,766
4.9% share
8,254g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
