Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 152 days ago
2 / 12 / 7
K / D / A
42.9%
Kill participation
596.3
Damage / min
14,800g
469.3 gold / min
27
10 placed · 4 cleared
263
8.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNailGven#aku
Mordekaiser · Top
6 / 2 / 9
28.3% KP
28,333
21.1% share
13,199g
234 CS · 7.4/m
Shaco in Peace#TR1
Shaco · Jungle
8 / 5 / 9
32.1% KP
21,923
16.3% share
14,380g
201 CS · 6.4/m
Deniz#2025
Fizz · Mid
33 / 3 / 0
62.3% KP
54,105
40.3% share
21,797g
254 CS · 8.1/m
Eobard Thawne RF#017
Yasuo · ADC
4 / 7 / 7
20.8% KP
14,366
10.7% share
11,668g
182 CS · 5.8/m
vala manwë#ANKA
Bard · Support
2 / 4 / 22
45.3% KP
15,560
11.6% share
11,068g
16 CS · 0.5/m
Red side
DefeatMIDMIDMIDMID#2049
Cassiopeia · Top
1 / 11 / 2
14.3% KP
25,352
24.2% share
9,713g
226 CS · 7.2/m
Kanderson#5467
Rengar · Jungle
10 / 12 / 4
66.7% KP
30,744
29.3% share
14,010g
179 CS · 5.7/m
Adınız asiz mi#TR1
Malzahar · Mid
3 / 13 / 2
23.8% KP
19,018
18.1% share
12,620g
266 CS · 8.4/m
mxch1n3#1790
Xayah · ADC
2 / 12 / 7
42.9% KP
18,804
17.9% share
14,800g
263 CS · 8.3/m
Kira#sss1
Pyke · Support
5 / 5 / 1
28.6% KP
10,898
10.4% share
9,021g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
