Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 152 days ago
5 / 7 / 18
K / D / A
57.5%
Kill participation
855.6
Damage / min
16,243g
515.4 gold / min
18
10 placed · 4 cleared
277
8.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryELOHELL BRAVO#2121
Urgot · Top
10 / 1 / 7
42.5% KP
21,897
18.3% share
17,349g
267 CS · 8.5/m
WQEQWEWQEQWEQWRE#1948
Graves · Jungle
18 / 2 / 8
65% KP
37,236
31.2% share
19,467g
266 CS · 8.4/m
DürtünceAğlama#TR61
Lux · Mid
4 / 12 / 16
50% KP
23,709
19.8% share
10,504g
144 CS · 4.6/m
mxch1n3#1790
Jinx · ADC
5 / 7 / 18
57.5% KP
26,967
22.6% share
16,243g
277 CS · 8.8/m
Tori#toti
Lulu · Support
3 / 4 / 23
65% KP
9,662
8.1% share
9,908g
26 CS · 0.8/m
Red side
DefeatEobard Thawne RF#017
Kennen · Top
2 / 10 / 6
30.8% KP
13,349
16.3% share
10,008g
183 CS · 5.8/m
jjeiz#nil
Diana · Jungle
8 / 7 / 7
57.7% KP
21,921
26.7% share
13,451g
210 CS · 6.7/m
T1 Nayman#1907
Naafiri · Mid
8 / 11 / 7
57.7% KP
21,167
25.8% share
13,897g
224 CS · 7.1/m
actofgod#3131
Smolder · ADC
3 / 9 / 4
26.9% KP
15,753
19.2% share
12,092g
254 CS · 8.1/m
erdo#1610
Bard · Support
5 / 3 / 9
53.8% KP
9,914
12.1% share
10,136g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
