Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 152 days ago
3 / 1 / 13
K / D / A
59.3%
Kill participation
275.3
Damage / min
7,760g
344.1 gold / min
59
32 placed · 4 cleared
20
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaliketh#evnsc
Pantheon · Top
0 / 6 / 5
35.7% KP
10,975
16.5% share
6,749g
144 CS · 6.4/m
BerK1#00000
Talon · Jungle
4 / 6 / 2
42.9% KP
15,200
22.8% share
11,150g
172 CS · 7.6/m
Londie#1v9
Qiyana · Mid
4 / 6 / 3
50% KP
18,462
27.7% share
8,544g
154 CS · 6.8/m
LancedaN#23142
Mel · ADC
4 / 6 / 2
42.9% KP
14,600
21.9% share
9,366g
184 CS · 8.2/m
tansu ciller#otan4
Seraphine · Support
2 / 3 / 7
64.3% KP
7,405
11.1% share
6,781g
31 CS · 1.4/m
Red side
VictoryArda Güler#onbeş
Yone · Top
3 / 2 / 4
25.9% KP
16,938
23% share
10,164g
224 CS · 9.9/m
jjeiz#nil
Lee Sin · Jungle
12 / 1 / 7
70.4% KP
23,856
32.4% share
12,868g
178 CS · 7.9/m
kicktv Euryel#dlra
Sylas · Mid
6 / 6 / 4
37% KP
13,725
18.6% share
9,792g
146 CS · 6.5/m
1v9 machine#00666
Draven · ADC
3 / 4 / 7
37% KP
13,016
17.7% share
11,028g
176 CS · 7.8/m
mxch1n3#1790
Janna · Support
3 / 1 / 13
59.3% KP
6,208
8.4% share
7,760g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
