Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 152 days ago
12 / 5 / 13
K / D / A
78.1%
Kill participation
1,346.6
Damage / min
20,727g
626.5 gold / min
23
13 placed · 6 cleared
301
9.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsavemysoul#whyme
Zaahen · Top
3 / 4 / 6
30% KP
19,377
14.5% share
12,491g
196 CS · 5.9/m
Jardel#1283
Graves · Jungle
18 / 6 / 4
73.3% KP
48,652
36.4% share
18,834g
257 CS · 7.8/m
Zenin Naoya#禪院直哉
Zed · Mid
3 / 4 / 6
30% KP
31,017
23.2% share
14,188g
253 CS · 7.6/m
yapilcans#TR1
Zeri · ADC
6 / 9 / 6
40% KP
28,574
21.4% share
13,563g
233 CS · 7/m
LancedaN#23142
Braum · Support
0 / 9 / 14
46.7% KP
5,913
4.4% share
8,470g
23 CS · 0.7/m
Red side
VictorySaptır Spark#AAG
Cho'Gath · Top
3 / 7 / 11
43.8% KP
21,586
16.8% share
11,109g
196 CS · 5.9/m
Shrezi#001
Ambessa · Jungle
5 / 11 / 10
46.9% KP
21,353
16.6% share
12,608g
214 CS · 6.5/m
jjeiz#nil
Ahri · Mid
12 / 5 / 9
65.6% KP
32,512
25.3% share
14,149g
207 CS · 6.3/m
mxch1n3#1790
Jinx · ADC
12 / 5 / 13
78.1% KP
44,550
34.6% share
20,727g
301 CS · 9.1/m
Patolojik Vaka#TR5
Lulu · Support
0 / 2 / 23
71.9% KP
8,718
6.8% share
9,265g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
