Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 152 days ago
18 / 7 / 4
K / D / A
61.1%
Kill participation
1,539.2
Damage / min
17,944g
660.9 gold / min
20
11 placed · 3 cleared
182
6.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRxiaer#012
Ambessa · Top
10 / 4 / 7
48.6% KP
28,037
29.6% share
14,512g
245 CS · 9/m
teola#LKY
Evelynn · Jungle
13 / 7 / 3
45.7% KP
24,877
26.2% share
12,362g
179 CS · 6.6/m
gizeme asigim#vivi
Kassadin · Mid
7 / 8 / 5
34.3% KP
19,568
20.6% share
10,934g
184 CS · 6.8/m
God Nora#TR4
Jinx · ADC
5 / 10 / 5
28.6% KP
16,720
17.6% share
10,830g
184 CS · 6.8/m
Vasiliâs Rakan#offff
Lulu · Support
0 / 7 / 13
37.1% KP
5,645
6% share
7,227g
33 CS · 1.2/m
Red side
Victoryyapilcans#TR1
Zeri · Top
2 / 7 / 8
27.8% KP
12,340
10.9% share
10,418g
185 CS · 6.8/m
Shadow Pulse#666
Kha'Zix · Jungle
15 / 6 / 6
58.3% KP
36,692
32.5% share
17,491g
175 CS · 6.4/m
outta my head#333
Lissandra · Mid
0 / 9 / 9
25% KP
16,862
15% share
8,551g
175 CS · 6.4/m
mxch1n3#1790
Vayne · ADC
18 / 7 / 4
61.1% KP
41,790
37.1% share
17,944g
182 CS · 6.7/m
Patolojik Vaka#TR5
Milio · Support
1 / 6 / 25
72.2% KP
5,086
4.5% share
9,807g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
