Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 152 days ago
8 / 10 / 4
K / D / A
52.2%
Kill participation
772.3
Damage / min
12,286g
530.7 gold / min
13
10 placed · 0 cleared
157
6.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArda Güler#onbeş
Yasuo · Top
7 / 7 / 2
39.1% KP
15,971
25.4% share
10,604g
153 CS · 6.6/m
Cooput Derler#Kadir
Kindred · Jungle
3 / 8 / 8
47.8% KP
12,048
19.2% share
9,555g
134 CS · 5.8/m
k mid1#LEB3
LeBlanc · Mid
3 / 7 / 3
26.1% KP
12,629
20.1% share
8,643g
185 CS · 8/m
mxch1n3#1790
Lucian · ADC
8 / 10 / 4
52.2% KP
17,879
28.5% share
12,286g
157 CS · 6.8/m
daenerys#izy
Nami · Support
2 / 9 / 9
47.8% KP
4,281
6.8% share
7,500g
22 CS · 1/m
Red side
Victorydeğer#miydi
Yone · Top
4 / 5 / 6
24.4% KP
14,763
16.8% share
9,763g
175 CS · 7.6/m
Shadow Pulse#666
Master Yi · Jungle
16 / 8 / 6
53.7% KP
28,243
32.2% share
14,090g
166 CS · 7.2/m
Cveps#2222
Syndra · Mid
7 / 3 / 8
36.6% KP
18,664
21.3% share
11,192g
217 CS · 9.4/m
twitch123#456
Twitch · ADC
12 / 4 / 6
43.9% KP
21,491
24.5% share
12,463g
159 CS · 6.9/m
rose#703
Yuumi · Support
2 / 3 / 20
53.7% KP
4,526
5.2% share
7,659g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
