Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 152 days ago
12 / 4 / 15
K / D / A
52.9%
Kill participation
1,130.9
Damage / min
19,925g
708.7 gold / min
34
9 placed · 9 cleared
304
10.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArda Güler#onbeş
Yone · Top
6 / 10 / 1
30.4% KP
24,021
24.2% share
11,948g
220 CS · 7.8/m
Shadow Pulse#666
Talon · Jungle
12 / 14 / 6
78.3% KP
34,209
34.5% share
16,398g
152 CS · 5.4/m
MIDMIDMIDMID#2049
Viktor · Mid
2 / 11 / 3
21.7% KP
21,460
21.6% share
10,205g
203 CS · 7.2/m
asksiz prens#محظور
Varus · ADC
3 / 8 / 3
26.1% KP
11,533
11.6% share
10,380g
200 CS · 7.1/m
Vasiliâs Rakan#offff
Yuumi · Support
0 / 8 / 14
60.9% KP
7,972
8% share
7,818g
17 CS · 0.6/m
Red side
Victorydeğer#miydi
Sett · Top
4 / 7 / 6
19.6% KP
12,267
10% share
10,953g
179 CS · 6.4/m
Cooput Derler#Kadir
Zed · Jungle
11 / 4 / 9
39.2% KP
24,313
19.8% share
16,095g
235 CS · 8.4/m
Rxiaer#012
Sylas · Mid
18 / 3 / 8
51% KP
36,273
29.6% share
15,464g
235 CS · 8.4/m
mxch1n3#1790
Kalista · ADC
12 / 4 / 15
52.9% KP
31,797
25.9% share
19,925g
304 CS · 10.8/m
Veracio#TR1
Pantheon · Support
6 / 5 / 20
51% KP
18,091
14.7% share
10,678g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
