Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 151 days ago
10 / 2 / 7
K / D / A
65.4%
Kill participation
1,340.7
Damage / min
12,303g
571.3 gold / min
18
8 placed · 3 cleared
180
8.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydxd#ethan
Malphite · Top
1 / 0 / 5
23.1% KP
12,409
16.1% share
6,910g
120 CS · 5.6/m
so into you#nvm
Rengar · Jungle
10 / 4 / 5
57.7% KP
17,832
23.1% share
11,574g
179 CS · 8.3/m
k mid1#LEB3
LeBlanc · Mid
2 / 2 / 12
53.8% KP
9,549
12.4% share
8,410g
151 CS · 7/m
mxch1n3#1790
Jinx · ADC
10 / 2 / 7
65.4% KP
28,870
37.4% share
12,303g
180 CS · 8.4/m
LegolaS5#TR1
Lulu · Support
3 / 4 / 14
65.4% KP
8,556
11.1% share
7,329g
18 CS · 0.8/m
Red side
DefeatMelissa#Vişne
Tahm Kench · Top
1 / 2 / 0
8.3% KP
13,240
28% share
7,122g
165 CS · 7.7/m
jjeiz#nil
Viego · Jungle
4 / 5 / 2
50% KP
6,646
14.1% share
9,101g
148 CS · 6.9/m
Rxiaer#012
Viktor · Mid
2 / 7 / 2
33.3% KP
12,471
26.4% share
7,528g
163 CS · 7.6/m
Völlig losgelöst#lost
Kai'Sa · ADC
4 / 5 / 3
58.3% KP
11,107
23.5% share
8,758g
188 CS · 8.7/m
Môckingbird#MLG
Alistar · Support
1 / 7 / 6
58.3% KP
3,825
8.1% share
5,792g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
