Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 151 days ago
12 / 5 / 6
K / D / A
54.5%
Kill participation
1,549.5
Damage / min
22,160g
599.2 gold / min
25
13 placed · 2 cleared
307
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIm not innocent#scary
Olaf · Top
23 / 8 / 4
55.1% KP
61,183
35% share
23,806g
327 CS · 8.8/m
i will cherish u#4GET十
Sylas · Jungle
13 / 5 / 16
59.2% KP
38,908
22.3% share
18,524g
288 CS · 7.8/m
Cveps#2222
Lux · Mid
5 / 4 / 19
49% KP
29,944
17.1% share
14,664g
266 CS · 7.2/m
1v9 machine#2rcz9
Caitlyn · ADC
7 / 6 / 13
40.8% KP
32,735
18.7% share
19,296g
287 CS · 7.8/m
M C M L X V#26222
Karma · Support
1 / 10 / 23
49% KP
11,949
6.8% share
10,368g
44 CS · 1.2/m
Red side
DefeatDumble Gandâlf#TR1
Garen · Top
4 / 15 / 6
30.3% KP
19,180
12.9% share
14,964g
280 CS · 7.6/m
Shadow Pulse#666
Master Yi · Jungle
14 / 12 / 6
60.6% KP
33,837
22.8% share
16,597g
184 CS · 5/m
Rxiaer#012
Ahri · Mid
3 / 6 / 11
42.4% KP
28,398
19.1% share
13,994g
277 CS · 7.5/m
mxch1n3#1790
Ezreal · ADC
12 / 5 / 6
54.5% KP
57,304
38.5% share
22,160g
307 CS · 8.3/m
cardigan#TR31
Bard · Support
0 / 11 / 18
54.5% KP
9,990
6.7% share
10,250g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
