Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 150 days ago
2 / 4 / 3
K / D / A
33.3%
Kill participation
296.3
Damage / min
9,066g
422 gold / min
15
8 placed · 3 cleared
174
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarkhike#0134
Jayce · Top
13 / 2 / 2
41.7% KP
23,295
29.8% share
10,549g
153 CS · 7.1/m
3ldrichh Sama#JKING
Shaco · Jungle
10 / 3 / 7
47.2% KP
18,621
23.9% share
9,855g
162 CS · 7.5/m
Cveps#2222
Twisted Fate · Mid
4 / 4 / 10
38.9% KP
16,424
21% share
10,399g
184 CS · 8.6/m
hayat mağduru#xxx
Yunara · ADC
8 / 3 / 4
33.3% KP
16,188
20.7% share
10,872g
202 CS · 9.4/m
Patolojik Vaka#TR5
Lulu · Support
1 / 3 / 16
47.2% KP
3,533
4.5% share
6,829g
19 CS · 0.9/m
Red side
DefeatDmertens#Brian
Urgot · Top
1 / 8 / 2
20% KP
9,301
18.8% share
7,263g
171 CS · 8/m
Shape#epahs
Kha'Zix · Jungle
6 / 5 / 2
53.3% KP
12,432
25.2% share
10,811g
145 CS · 6.7/m
bubbles#0036
Akali · Mid
5 / 5 / 6
73.3% KP
15,563
31.5% share
9,003g
158 CS · 7.4/m
mxch1n3#1790
Jinx · ADC
2 / 4 / 3
33.3% KP
6,366
12.9% share
9,066g
174 CS · 8.1/m
Low#空白 1
Bard · Support
1 / 14 / 7
53.3% KP
5,687
11.5% share
5,750g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
