Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 150 days ago
2 / 3 / 21
K / D / A
74.2%
Kill participation
285
Damage / min
9,588g
336.6 gold / min
91
32 placed · 13 cleared
30
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEAG#TR34
Vladimir · Top
3 / 6 / 6
40.9% KP
25,762
27.3% share
10,119g
196 CS · 6.9/m
Hi Im ByKinqest#TR1
Rammus · Jungle
2 / 5 / 12
63.6% KP
8,949
9.5% share
9,550g
147 CS · 5.2/m
MIDMIDMIDMID#2049
Qiyana · Mid
6 / 10 / 5
50% KP
23,579
25% share
10,244g
169 CS · 5.9/m
ka1kan#XDXD
Twitch · ADC
11 / 5 / 6
77.3% KP
30,855
32.7% share
15,935g
240 CS · 8.4/m
Bukroshee#神です
Lulu · Support
0 / 5 / 16
72.7% KP
5,156
5.5% share
7,812g
37 CS · 1.3/m
Red side
Victoryalpertunga#meyye
Akali · Top
4 / 2 / 9
41.9% KP
24,975
23.6% share
10,029g
171 CS · 6/m
Lyqia#Lyqia
Viego · Jungle
4 / 5 / 10
45.2% KP
10,836
10.2% share
12,801g
218 CS · 7.7/m
gotiksevdalisi#TR11
Viktor · Mid
14 / 5 / 12
83.9% KP
49,470
46.7% share
14,470g
188 CS · 6.6/m
Itachi#TR11
Jhin · ADC
7 / 7 / 5
38.7% KP
12,482
11.8% share
13,707g
218 CS · 7.7/m
mxch1n3#1790
Janna · Support
2 / 3 / 21
74.2% KP
8,117
7.7% share
9,588g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
