Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 150 days ago
11 / 8 / 3
K / D / A
60.9%
Kill participation
1,463.6
Damage / min
17,550g
622.3 gold / min
20
9 placed · 5 cleared
231
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryobito#TR7
Cho'Gath · Top
12 / 4 / 0
25.5% KP
33,559
26.2% share
13,283g
248 CS · 8.8/m
AMB2ÇMEMAKINES2#2131
Lee Sin · Jungle
12 / 3 / 9
44.7% KP
24,683
19.3% share
16,734g
251 CS · 8.9/m
Fentanyahu#77777
Gwen · Mid
18 / 5 / 5
48.9% KP
47,009
36.8% share
18,635g
250 CS · 8.9/m
BEYAZOJEAVCISI35#77777
Ezreal · ADC
5 / 7 / 9
29.8% KP
18,069
14.1% share
12,570g
208 CS · 7.4/m
Zibai#アカメ
Yuumi · Support
0 / 4 / 23
48.9% KP
4,589
3.6% share
9,030g
11 CS · 0.4/m
Red side
DefeatLoki#0651
Sett · Top
5 / 9 / 2
30.4% KP
24,768
23.1% share
13,587g
241 CS · 8.5/m
qvi#qvii
Ambessa · Jungle
2 / 9 / 3
21.7% KP
12,077
11.3% share
9,364g
173 CS · 6.1/m
ZIMBA KÜRT 21 CM#1313
Irelia · Mid
3 / 14 / 2
21.7% KP
17,820
16.6% share
9,402g
199 CS · 7.1/m
mxch1n3#1790
Lucian · ADC
11 / 8 / 3
60.9% KP
41,273
38.5% share
17,550g
231 CS · 8.2/m
Ranger#52192
Nami · Support
2 / 7 / 12
60.9% KP
11,259
10.5% share
8,886g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
