Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 150 days ago
2 / 9 / 4
K / D / A
37.5%
Kill participation
509.2
Damage / min
11,448g
411.6 gold / min
23
9 placed · 3 cleared
221
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRetyxx#0707
Gangplank · Top
4 / 5 / 9
44.8% KP
17,574
19.5% share
12,346g
207 CS · 7.4/m
Shape#epahs
Rengar · Jungle
9 / 5 / 3
41.4% KP
17,754
19.7% share
14,633g
245 CS · 8.8/m
verz#zrev
Twisted Fate · Mid
2 / 5 / 10
41.4% KP
11,413
12.6% share
9,162g
126 CS · 4.5/m
Avalanche#TRdog
Swain · ADC
10 / 0 / 12
75.9% KP
28,731
31.8% share
16,567g
250 CS · 9/m
iLLeqaLFaTaL1Ty#TR1
Seraphine · Support
4 / 1 / 19
79.3% KP
14,805
16.4% share
10,291g
40 CS · 1.4/m
Red side
DefeatRzelý#XxX
Mordekaiser · Top
3 / 6 / 4
43.8% KP
18,663
25.5% share
9,921g
211 CS · 7.6/m
Selo#TR6
Darius · Jungle
8 / 6 / 1
56.3% KP
10,991
15% share
12,878g
227 CS · 8.2/m
Headbanger#946
Viktor · Mid
2 / 2 / 6
50% KP
22,876
31.3% share
10,119g
240 CS · 8.6/m
mxch1n3#1790
Jinx · ADC
2 / 9 / 4
37.5% KP
14,163
19.4% share
11,448g
221 CS · 7.9/m
Six0x#0000
Janna · Support
1 / 6 / 9
62.5% KP
6,474
8.8% share
6,908g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
