Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 150 days ago
10 / 3 / 9
K / D / A
52.8%
Kill participation
914.1
Damage / min
15,351g
601.6 gold / min
16
8 placed · 1 cleared
245
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRevenge of Horse#77777
Anivia · Top
7 / 4 / 5
46.2% KP
21,965
26.9% share
11,420g
197 CS · 7.7/m
Donwigourn#TR1
Nocturne · Jungle
7 / 12 / 8
57.7% KP
15,434
18.9% share
11,294g
155 CS · 6.1/m
parakazan308#308
Hwei · Mid
5 / 10 / 6
42.3% KP
19,588
23.9% share
9,690g
162 CS · 6.3/m
wqsdfqewrwqre#TR2
Caitlyn · ADC
3 / 5 / 8
42.3% KP
14,086
17.2% share
11,937g
200 CS · 7.8/m
SilentRustle#001
Rell · Support
4 / 6 / 12
61.5% KP
10,717
13.1% share
8,077g
26 CS · 1/m
Red side
VictoryT3K7H4CKD3D1#666
Akali · Top
4 / 8 / 1
13.9% KP
17,543
18.4% share
9,299g
179 CS · 7/m
DH Magenâ#0101
Wukong · Jungle
8 / 5 / 15
63.9% KP
20,367
21.4% share
12,549g
166 CS · 6.5/m
Londie#1v9
Zed · Mid
12 / 4 / 4
44.4% KP
24,269
25.5% share
14,860g
209 CS · 8.2/m
mxch1n3#1790
Ezreal · ADC
10 / 3 / 9
52.8% KP
23,324
24.5% share
15,351g
245 CS · 9.6/m
erdo#1610
Bard · Support
2 / 6 / 24
72.2% KP
9,715
10.2% share
9,453g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
