Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 149 days ago
9 / 3 / 5
K / D / A
41.2%
Kill participation
1,124.8
Damage / min
16,472g
640.1 gold / min
11
8 placed · 0 cleared
249
9.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBirYüRüYeNtOsPa#TR1
Gnar · Top
1 / 11 / 2
8.8% KP
17,069
16.3% share
7,103g
121 CS · 4.7/m
ôfcourseoneday#TR1
Jarvan IV · Jungle
3 / 7 / 12
44.1% KP
8,322
8% share
10,276g
144 CS · 5.6/m
Hello Kitty#MMR
Syndra · Mid
18 / 1 / 4
64.7% KP
41,249
39.5% share
17,910g
277 CS · 10.8/m
mxch1n3#1790
Ezreal · ADC
9 / 3 / 5
41.2% KP
28,944
27.7% share
16,472g
249 CS · 9.7/m
Ahriana Grande#123
Janna · Support
3 / 4 / 23
76.5% KP
8,945
8.6% share
10,215g
24 CS · 0.9/m
Red side
Defeat911#ceri
Ornn · Top
8 / 9 / 5
50% KP
17,265
21.1% share
10,496g
173 CS · 6.7/m
ristretto abuser#yasn
Graves · Jungle
10 / 7 / 6
61.5% KP
23,984
29.4% share
13,574g
220 CS · 8.5/m
Swedish#TR2
Annie · Mid
0 / 9 / 10
38.5% KP
12,878
15.8% share
8,276g
174 CS · 6.8/m
XerScript#scxer
Xerath · ADC
4 / 4 / 5
34.6% KP
17,659
21.6% share
11,087g
191 CS · 7.4/m
koi no yokan#1337
Senna · Support
4 / 5 / 8
46.2% KP
9,922
12.1% share
8,947g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
