Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 149 days ago
12 / 5 / 9
K / D / A
72.4%
Kill participation
1,247.4
Damage / min
17,897g
615.4 gold / min
14
10 placed · 1 cleared
280
9.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite1#707
Akali · Top
8 / 4 / 4
40% KP
20,560
21.3% share
12,561g
226 CS · 7.8/m
Kuzgun#BACK
Nocturne · Jungle
4 / 10 / 7
36.7% KP
13,620
14.1% share
10,751g
178 CS · 6.1/m
Londie#1v9
Qiyana · Mid
9 / 6 / 9
60% KP
26,966
28% share
13,407g
217 CS · 7.5/m
lllllll#8299
Miss Fortune · ADC
6 / 4 / 5
36.7% KP
21,338
22.2% share
15,162g
248 CS · 8.5/m
Morganthe#TR1
Sona · Support
3 / 5 / 16
63.3% KP
13,832
14.4% share
9,385g
33 CS · 1.1/m
Red side
VictoryMelissa#Vişne
Rakan · Top
2 / 6 / 16
62.1% KP
19,070
17.1% share
9,011g
136 CS · 4.7/m
Nalageithi s2tm#3131
Graves · Jungle
12 / 6 / 9
72.4% KP
26,467
23.7% share
16,983g
205 CS · 7/m
tansu ciller#otan4
Syndra · Mid
3 / 5 / 6
31% KP
21,766
19.5% share
12,387g
230 CS · 7.9/m
mxch1n3#1790
Jinx · ADC
12 / 5 / 9
72.4% KP
36,280
32.5% share
17,897g
280 CS · 9.6/m
Shadow Pulse#666
Braum · Support
0 / 8 / 19
65.5% KP
8,141
7.3% share
8,418g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
