Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 149 days ago
15 / 3 / 10
K / D / A
71.4%
Kill participation
1,661.8
Damage / min
17,548g
661.4 gold / min
21
9 placed · 5 cleared
212
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloodchuk#Ryze
Volibear · Top
10 / 6 / 6
51.6% KP
23,250
26.9% share
11,421g
144 CS · 5.4/m
qvi#qvii
Jarvan IV · Jungle
4 / 6 / 15
61.3% KP
16,636
19.3% share
10,684g
185 CS · 7/m
Raayk#ZED
Zed · Mid
8 / 9 / 2
32.3% KP
23,539
27.3% share
11,951g
201 CS · 7.6/m
Rigalles#0406
Smolder · ADC
7 / 8 / 7
45.2% KP
13,484
15.6% share
10,588g
176 CS · 6.6/m
Panda#PAND4
Senna · Support
2 / 6 / 13
48.4% KP
9,398
10.9% share
8,619g
40 CS · 1.5/m
Red side
VictoryJerusalem#009
Malphite · Top
0 / 8 / 9
25.7% KP
15,590
12.3% share
9,110g
136 CS · 5.1/m
Kartal Bulut#3858
Graves · Jungle
11 / 4 / 6
48.6% KP
20,578
16.2% share
15,462g
206 CS · 7.8/m
Eczacı Adam#TR1
Vel'Koz · Mid
5 / 5 / 10
42.9% KP
19,334
15.3% share
11,668g
195 CS · 7.3/m
mxch1n3#1790
Ezreal · ADC
15 / 3 / 10
71.4% KP
44,093
34.8% share
17,548g
212 CS · 8/m
Revelations#TR1
Brand · Support
4 / 11 / 14
51.4% KP
27,159
21.4% share
9,803g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
