Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 149 days ago
6 / 10 / 2
K / D / A
50%
Kill participation
649.1
Damage / min
11,617g
493.6 gold / min
14
8 placed · 1 cleared
195
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT3K7H4CKD3D1#666
Akali · Top
6 / 6 / 4
29.4% KP
18,255
23.5% share
10,170g
179 CS · 7.6/m
Cooput Derler#Kadir
Naafiri · Jungle
9 / 1 / 4
38.2% KP
14,119
18.2% share
12,349g
215 CS · 9.1/m
blood nagakiba#333
Annie · Mid
8 / 2 / 5
38.2% KP
15,218
19.6% share
9,976g
167 CS · 7.1/m
God Nora#TR4
Kai'Sa · ADC
11 / 4 / 7
52.9% KP
24,820
31.9% share
13,892g
183 CS · 7.8/m
Vasiliâs Rakan#offff
Lulu · Support
0 / 3 / 23
67.6% KP
5,357
6.9% share
8,521g
30 CS · 1.3/m
Red side
DefeatCanerFakerDopa#TR31
Yasuo · Top
3 / 7 / 0
18.8% KP
9,981
19.3% share
8,663g
190 CS · 8.1/m
xen#303
Lillia · Jungle
3 / 5 / 3
37.5% KP
8,684
16.8% share
8,501g
146 CS · 6.2/m
Miranda CARRY#MC7
Zoe · Mid
3 / 7 / 2
31.3% KP
12,243
23.6% share
8,203g
149 CS · 6.3/m
mxch1n3#1790
Jinx · ADC
6 / 10 / 2
50% KP
15,275
29.5% share
11,617g
195 CS · 8.3/m
adeline#969
Janna · Support
1 / 6 / 7
50% KP
5,594
10.8% share
6,530g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
