Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 148 days ago
1 / 4 / 15
K / D / A
69.6%
Kill participation
240.9
Damage / min
8,182g
320.9 gold / min
75
24 placed · 10 cleared
17
0.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoun Cmpe#999
Jax · Top
4 / 8 / 4
50% KP
20,157
26.4% share
9,853g
147 CS · 5.8/m
Es ki ci#coni
Kindred · Jungle
2 / 5 / 3
31.3% KP
10,561
13.8% share
9,670g
182 CS · 7.1/m
MIDMIDMIDMID#2049
Azir · Mid
6 / 5 / 5
68.8% KP
24,741
32.4% share
11,501g
229 CS · 9/m
MEMEYALAYAN#BOB
Senna · ADC
2 / 2 / 8
62.5% KP
16,290
21.4% share
11,314g
200 CS · 7.8/m
Tyrael#TR1
Milio · Support
2 / 3 / 7
56.3% KP
4,530
5.9% share
6,820g
35 CS · 1.4/m
Red side
VictoryJulius Caesar#TR99
Tahm Kench · Top
3 / 6 / 5
34.8% KP
16,007
20% share
9,114g
158 CS · 6.2/m
Nevir#pump
Ambessa · Jungle
5 / 2 / 7
52.2% KP
11,641
14.5% share
11,636g
208 CS · 8.2/m
LOBBY ADMIN#XYZ
Irelia · Mid
11 / 4 / 5
69.6% KP
23,325
29.1% share
14,289g
248 CS · 9.7/m
Cveps#2222
Ezreal · ADC
3 / 1 / 4
30.4% KP
22,907
28.6% share
11,501g
222 CS · 8.7/m
mxch1n3#1790
Janna · Support
1 / 4 / 15
69.6% KP
6,143
7.7% share
8,182g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
