Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 148 days ago
1 / 2 / 4
K / D / A
71.4%
Kill participation
240.2
Damage / min
5,323g
278.7 gold / min
38
13 placed · 8 cleared
23
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKEL KELGUDER#TR1
Illaoi · Top
1 / 5 / 2
42.9% KP
11,367
23.6% share
8,028g
179 CS · 9.4/m
FOREVEROLLING#0420
Sejuani · Jungle
0 / 9 / 1
14.3% KP
7,095
14.8% share
5,188g
82 CS · 4.3/m
MIDMIDMIDMID#2049
Twisted Fate · Mid
2 / 5 / 1
42.9% KP
13,324
27.7% share
7,960g
134 CS · 7/m
nvm#333
Xayah · ADC
3 / 4 / 1
57.1% KP
11,725
24.4% share
8,294g
147 CS · 7.7/m
mxch1n3#1790
Janna · Support
1 / 2 / 4
71.4% KP
4,587
9.5% share
5,323g
23 CS · 1.2/m
Red side
VictoryUnnendingDespair#TR1
Malphite · Top
0 / 2 / 4
16% KP
9,115
13.4% share
6,632g
142 CS · 7.4/m
Ata#369
Hecarim · Jungle
5 / 1 / 7
48% KP
16,526
24.3% share
10,100g
200 CS · 10.5/m
LOBBY ADMIN#XYZ
Talon · Mid
15 / 1 / 2
68% KP
22,355
32.9% share
11,541g
167 CS · 8.7/m
Cveps#2222
Caitlyn · ADC
4 / 2 / 3
28% KP
11,136
16.4% share
8,679g
169 CS · 8.8/m
Lyubimii#uWu
Lux · Support
1 / 1 / 10
44% KP
8,915
13.1% share
5,747g
31 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
