Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 148 days ago
0 / 6 / 4
K / D / A
18.2%
Kill participation
649.8
Damage / min
10,094g
379.9 gold / min
29
12 placed · 5 cleared
223
8.4 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNykeS#ryhnm
Gangplank · Top
7 / 5 / 11
47.4% KP
24,036
24.4% share
14,118g
236 CS · 8.9/m
wNovinex#TR31
Master Yi · Jungle
17 / 3 / 7
63.2% KP
27,608
28% share
18,188g
243 CS · 9.1/m
GöbüşDarbesi#2222
Gragas · Mid
6 / 8 / 14
52.6% KP
24,158
24.5% share
10,365g
121 CS · 4.6/m
CHANGYUNPIJU#4444
Caitlyn · ADC
6 / 3 / 8
36.8% KP
18,318
18.6% share
13,578g
203 CS · 7.6/m
Rauch#0001
Lulu · Support
2 / 3 / 19
55.3% KP
4,461
4.5% share
8,476g
34 CS · 1.3/m
Red side
DefeatÞsychø#GTSN
Rumble · Top
5 / 7 / 1
27.3% KP
23,168
27.2% share
9,671g
169 CS · 6.4/m
EMOMEISTER#35353
Nocturne · Jungle
6 / 7 / 2
36.4% KP
9,995
11.7% share
11,674g
195 CS · 7.3/m
GodSlimShady#1309
Zed · Mid
9 / 9 / 4
59.1% KP
27,926
32.8% share
14,279g
216 CS · 8.1/m
mxch1n3#1790
Syndra · ADC
0 / 6 / 4
18.2% KP
17,262
20.3% share
10,094g
223 CS · 8.4/m
TAİ LUNG#TR16
Thresh · Support
2 / 9 / 6
36.4% KP
6,878
8.1% share
7,365g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
