Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 148 days ago
6 / 4 / 18
K / D / A
57.1%
Kill participation
1,001.5
Damage / min
15,081g
410.2 gold / min
31
6 placed · 7 cleared
271
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprime bursaspor#xxx
Darius · Top
6 / 10 / 4
35.7% KP
19,332
14.6% share
14,505g
249 CS · 6.8/m
the slinger#tnyak
Naafiri · Jungle
7 / 10 / 11
64.3% KP
28,090
21.1% share
13,721g
221 CS · 6/m
Adınız asiz mi#TR1
Malzahar · Mid
6 / 6 / 5
39.3% KP
28,290
21.3% share
17,185g
357 CS · 9.7/m
Cveps#2222
Caitlyn · ADC
6 / 9 / 12
64.3% KP
39,057
29.4% share
14,698g
249 CS · 6.8/m
TANRININ KIRBAÇI#EASY
Karma · Support
3 / 7 / 17
71.4% KP
18,090
13.6% share
10,851g
32 CS · 0.9/m
Red side
Victoryuh huh honey#idgaf
Jayce · Top
15 / 6 / 8
54.8% KP
48,972
31.5% share
19,021g
304 CS · 8.3/m
vidalarca#9010
Viego · Jungle
14 / 1 / 11
59.5% KP
27,340
17.6% share
20,166g
297 CS · 8.1/m
mxch1n3#1790
Ahri · Mid
6 / 4 / 18
57.1% KP
36,823
23.6% share
15,081g
271 CS · 7.4/m
ALFAJER#1907
Lucian · ADC
4 / 10 / 13
40.5% KP
31,082
20% share
15,862g
241 CS · 6.6/m
RetroHead#VIBES
Janna · Support
3 / 7 / 19
52.4% KP
11,487
7.4% share
11,182g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
