Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 147 days ago
15 / 4 / 17
K / D / A
65.3%
Kill participation
1,453.1
Damage / min
19,770g
633.3 gold / min
20
11 placed · 2 cleared
256
8.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMid Shadow#TR1
Vayne · Top
6 / 7 / 9
46.9% KP
20,314
20% share
11,267g
151 CS · 4.8/m
Phyros#5858
Viego · Jungle
11 / 10 / 7
56.3% KP
21,448
21.2% share
15,163g
199 CS · 6.4/m
tutan sokamon#AK47
Gragas · Mid
6 / 11 / 4
31.3% KP
24,307
24% share
12,631g
194 CS · 6.2/m
WQEQWEWQEQWEQWRE#1948
Kalista · ADC
7 / 9 / 7
43.8% KP
22,505
22.2% share
14,693g
213 CS · 6.8/m
Zibai#アカメ
Leona · Support
2 / 12 / 16
56.3% KP
12,810
12.6% share
8,938g
20 CS · 0.6/m
Red side
VictorySARUHAN#TR0
Malphite · Top
4 / 5 / 13
34.7% KP
18,922
13.5% share
10,708g
166 CS · 5.3/m
Toxic Jungler#0108
Qiyana · Jungle
11 / 9 / 16
55.1% KP
33,211
23.7% share
13,768g
151 CS · 4.8/m
Solvia#Knd
Ahri · Mid
15 / 5 / 14
59.2% KP
32,285
23% share
15,863g
244 CS · 7.8/m
mxch1n3#1790
Ezreal · ADC
15 / 4 / 17
65.3% KP
45,362
32.3% share
19,770g
256 CS · 8.2/m
Bıngıl Banu#BBK
Nami · Support
4 / 9 / 30
69.4% KP
10,470
7.5% share
10,675g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
