Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 147 days ago
8 / 1 / 11
K / D / A
45.2%
Kill participation
902.6
Damage / min
13,659g
514.5 gold / min
26
11 placed · 3 cleared
237
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlizard#TR1
Jax · Top
10 / 3 / 2
28.6% KP
19,012
20% share
13,318g
206 CS · 7.8/m
marIboro édge#TR1
Darius · Jungle
13 / 5 / 7
47.6% KP
17,474
18.4% share
13,244g
165 CS · 6.2/m
mxch1n3#1790
Syndra · Mid
8 / 1 / 11
45.2% KP
23,963
25.2% share
13,659g
237 CS · 8.9/m
Altan Bozkurt#TR1
Twitch · ADC
9 / 6 / 8
40.5% KP
24,687
25.9% share
13,338g
207 CS · 7.8/m
Hansei#精神力
Karma · Support
2 / 3 / 20
52.4% KP
10,002
10.5% share
9,622g
29 CS · 1.1/m
Red side
DefeatFRANKENSTEINNnn#TR1
Wukong · Top
3 / 9 / 0
16.7% KP
8,445
10.6% share
7,719g
115 CS · 4.3/m
KezzoMachine#TR1
Graves · Jungle
6 / 10 / 4
55.6% KP
19,718
24.7% share
11,781g
189 CS · 7.1/m
Nonstacy#gao
Annie · Mid
5 / 4 / 5
55.6% KP
18,838
23.6% share
10,257g
205 CS · 7.7/m
pogue#3107
Jhin · ADC
3 / 8 / 4
38.9% KP
12,891
16.1% share
10,330g
194 CS · 7.3/m
Roam 20 tl#TR1
Brand · Support
1 / 11 / 7
44.4% KP
20,050
25.1% share
7,651g
62 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
