Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 140 days ago
2 / 5 / 8
K / D / A
71.4%
Kill participation
257.7
Damage / min
7,820g
271.7 gold / min
88
30 placed · 11 cleared
30
1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÞsychø#GTSN
Gangplank · Top
6 / 5 / 1
50% KP
17,671
27.4% share
12,647g
240 CS · 8.3/m
blessed noctis#ルナ6
Kayn · Jungle
0 / 9 / 3
21.4% KP
11,132
17.3% share
8,451g
162 CS · 5.6/m
Carryci41#TR1
Syndra · Mid
5 / 8 / 2
50% KP
21,445
33.3% share
12,150g
206 CS · 7.2/m
rat gun kelly#TR1
Samira · ADC
1 / 8 / 3
28.6% KP
6,719
10.4% share
9,468g
184 CS · 6.4/m
mxch1n3#1790
Janna · Support
2 / 5 / 8
71.4% KP
7,417
11.5% share
7,820g
30 CS · 1/m
Red side
VictoryArda Güler#onbeş
Zed · Top
5 / 5 / 7
34.3% KP
22,037
22.3% share
13,277g
219 CS · 7.6/m
MXNTAL TERRORlSM#TR1
Master Yi · Jungle
16 / 3 / 6
62.9% KP
25,851
26.1% share
15,814g
217 CS · 7.5/m
Atode#2302
Ambessa · Mid
7 / 4 / 5
34.3% KP
21,703
21.9% share
13,722g
235 CS · 8.2/m
ORKUNN KÖKÇÜ#BJK10
Taliyah · ADC
6 / 1 / 9
42.9% KP
22,248
22.5% share
15,461g
277 CS · 9.6/m
iLLeqaLFaTaL1Ty#TR1
Thresh · Support
1 / 1 / 14
42.9% KP
7,165
7.2% share
8,745g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
