Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 140 days ago
7 / 1 / 11
K / D / A
46.2%
Kill participation
989.3
Damage / min
16,807g
555.3 gold / min
21
10 placed · 3 cleared
298
9.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryangus#1ST
Volibear · Top
6 / 4 / 3
23.1% KP
17,356
16% share
13,235g
221 CS · 7.3/m
素面になったら寄って#199
Graves · Jungle
11 / 5 / 7
46.2% KP
20,016
18.4% share
16,157g
269 CS · 8.9/m
k mid1#1111
LeBlanc · Mid
13 / 0 / 8
53.8% KP
29,249
26.9% share
15,265g
226 CS · 7.5/m
mxch1n3#1790
Ezreal · ADC
7 / 1 / 11
46.2% KP
29,944
27.5% share
16,807g
298 CS · 9.8/m
iLLeqaLFaTaL1Ty#TR1
Bard · Support
2 / 6 / 21
59% KP
12,209
11.2% share
10,109g
27 CS · 0.9/m
Red side
DefeatBat#hie
Yone · Top
5 / 7 / 3
50% KP
23,127
25.9% share
14,578g
337 CS · 11.1/m
jjeiz#nil
Lee Sin · Jungle
4 / 7 / 6
62.5% KP
12,518
14% share
11,750g
193 CS · 6.4/m
Rawque#king
Xerath · Mid
2 / 7 / 3
31.3% KP
19,671
22.1% share
10,612g
217 CS · 7.2/m
starboy#cla3
Kai'Sa · ADC
3 / 7 / 6
56.3% KP
24,979
28% share
13,781g
266 CS · 8.8/m
Jira#0000
Nautilus · Support
2 / 11 / 5
43.8% KP
8,872
9.9% share
7,875g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
