Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Evelynn
Victory
Normal Draft · 138 days ago
23 / 7 / 12
K / D / A
81.4%
Kill participation
1,906.6
Damage / min
20,301g
676.3 gold / min
22
15 placed · 3 cleared
199
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloCaryX#sss
Pantheon · Top
4 / 12 / 6
23.3% KP
21,956
18.7% share
10,310g
161 CS · 5.4/m
mxch1n3#1790
Evelynn · Jungle
23 / 7 / 12
81.4% KP
57,231
48.8% share
20,301g
199 CS · 6.6/m
1MP4R4T0R#RANK1
Gangplank · Mid
4 / 10 / 5
20.9% KP
15,253
13% share
11,754g
164 CS · 5.5/m
rosie#eee
Miss Fortune · ADC
11 / 6 / 9
46.5% KP
17,978
15.3% share
15,566g
218 CS · 7.3/m
exorcist愛#Ltty
Leona · Support
1 / 13 / 12
30.2% KP
4,862
4.1% share
8,518g
16 CS · 0.5/m
Red side
Defeatademola lookman#TR14
Master Yi · Top
7 / 8 / 3
20.8% KP
23,315
20.3% share
10,375g
165 CS · 5.5/m
atlantis01#1111
Shaco · Jungle
12 / 3 / 7
39.6% KP
13,460
11.7% share
11,835g
127 CS · 4.2/m
FENIX 0N TOP#FENIX
Hwei · Mid
7 / 10 / 7
29.2% KP
29,844
26% share
12,577g
173 CS · 5.8/m
YoungThug#017
Caitlyn · ADC
12 / 11 / 8
41.7% KP
20,212
17.6% share
14,445g
202 CS · 6.7/m
Burak1#ADC
Brand · Support
10 / 12 / 12
45.8% KP
27,983
24.4% share
11,073g
67 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
