Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 135 days ago
2 / 2 / 26
K / D / A
77.8%
Kill participation
252.2
Damage / min
9,036g
327.4 gold / min
86
34 placed · 9 cleared
22
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAzunochi#SIONN
Gangplank · Top
5 / 6 / 11
44.4% KP
26,623
22.6% share
11,577g
165 CS · 6/m
DinDjarin#00000
Naafiri · Jungle
8 / 2 / 11
52.8% KP
26,797
22.7% share
14,352g
246 CS · 8.9/m
ZEYBEK01#TRR1
Sylas · Mid
13 / 5 / 12
69.4% KP
28,485
24.2% share
11,689g
136 CS · 4.9/m
ChainSOFOlympus#TR1
Xerath · ADC
8 / 0 / 14
61.1% KP
28,971
24.6% share
12,662g
183 CS · 6.6/m
mxch1n3#1790
Janna · Support
2 / 2 / 26
77.8% KP
6,961
5.9% share
9,036g
22 CS · 0.8/m
Red side
Defeattuğçeye aşığım#ntt
Ornn · Top
5 / 6 / 7
85.7% KP
20,881
28.2% share
10,402g
167 CS · 6.1/m
Ruarz#ruarz
Graves · Jungle
5 / 7 / 5
71.4% KP
24,437
32.9% share
12,164g
206 CS · 7.5/m
Haizea#TR7
Ahri · Mid
1 / 8 / 6
50% KP
10,988
14.8% share
7,549g
112 CS · 4.1/m
YARAMASA#TR01
Ashe · ADC
3 / 9 / 2
35.7% KP
14,319
19.3% share
10,588g
188 CS · 6.8/m
Dürzü#DRZ
Soraka · Support
0 / 6 / 2
14.3% KP
3,551
4.8% share
6,464g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
