Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 127 days ago
6 / 6 / 17
K / D / A
62.2%
Kill participation
1,087.1
Damage / min
15,645g
536.7 gold / min
30
11 placed · 7 cleared
234
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlen#TR1
Sion · Top
5 / 4 / 14
51.4% KP
20,740
17.8% share
13,962g
228 CS · 7.8/m
DH 0zymandias#0zy
Lee Sin · Jungle
17 / 2 / 11
75.7% KP
31,868
27.3% share
17,271g
220 CS · 7.5/m
MAKAVELİ DELUXE#77M
Taliyah · Mid
5 / 7 / 8
35.1% KP
20,558
17.6% share
10,786g
180 CS · 6.2/m
mxch1n3#1790
Ezreal · ADC
6 / 6 / 17
62.2% KP
31,689
27.2% share
15,645g
234 CS · 8/m
gozdebabapro#2005
Yuumi · Support
4 / 6 / 21
67.6% KP
11,682
10% share
10,085g
12 CS · 0.4/m
Red side
DefeatOsin STEEL SHADE#vamos
Fiora · Top
3 / 8 / 6
36% KP
23,582
22.9% share
13,624g
243 CS · 8.3/m
zlmhia#888
Skarner · Jungle
4 / 7 / 14
72% KP
20,268
19.7% share
10,412g
158 CS · 5.4/m
mihay fkn#lovna
Syndra · Mid
10 / 7 / 6
64% KP
30,581
29.7% share
14,216g
209 CS · 7.2/m
Mirali#BAFRA
Lucian · ADC
3 / 9 / 6
36% KP
17,913
17.4% share
11,057g
211 CS · 7.2/m
imagine a legend#00100
Elise · Support
5 / 6 / 13
72% KP
10,640
10.3% share
8,942g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
